Marina's power is best used late in the game when the score multiplier is highest. The lighting eliminates all pegs in the path, including armored ones. Lightning travels from the first peg touched to the center of the score bucket. Marina is the final Peggle master of Peggle Nights, and her power is a high risk, high reward shot. The primary gameplay addition to Peggle Nights is the new Peggle Master Marina. Gameplay for Peggle Nights has remained similar to the original game, although additional types of style shots, such as off the wall, have been added. One of the few major additions to Peggle Nights includes the character of Marina, a squid that can shoot lightning to strike a set of pegs. Critical reviews of Peggle Nights were favorable, most of the praises going towards the gameplay mechanics and presentation taken from the original Peggle however, Peggle Nights' similarity to its predecessor, as well as its narrative dream element, garnered mixed responses. PopCap gave little pre-release build-up to Peggle Nights, with only a mention of the game by founder by Jason Kapalka in a January 2008 interview and PopCap publishing its press release on the day it was released. New to this version are 60 new levels, 60 additional challenges, the introduction of the new Peggle Master Marina the Electric Squid, and the addition of an "Aced" score for each level. The objective in each level is to clear all of the orange pegs by hitting them with a ball shot from the top of the screen. The gameplay between Peggle and Peggle Nights has remained largely unchanged, with each stage featuring a colorful 2D background filled with different colored "pegs". Upon its release, PopCap marketed the game as a "follow-up" to Peggle, although an actual sequel to the 2007 PC Game was released in 2013. Peggle Nights is a Windows, Mac OS X and Microsoft Xbox Live Arcade downloadable game from PopCap Games.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |